> For the complete documentation index, see [llms.txt](https://juicebot.gitbook.io/juicebot/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://juicebot.gitbook.io/juicebot/juice-rewards/leagues-and-seasons.md).

# Leagues & Seasons

Leagues are JuiceBot's competitive ladder — and unlike a single global leaderboard, **everyone has a winnable race**. You compete in a group of up to 30 traders at your level, not against the entire platform.

## The ladder

```
Bronze → Silver → Gold → Platinum → Fresh → Cold-Pressed
```

Your first Juice-earning action of a season places you in a **Bronze league group**. From there, it's on you.

## How a season works

* **Seasons run for 28 days.**
* Your rank within your group is decided by **season-earned Juice** — every trade, bonus, and badge moves you.
* Check `/league` any time to see your group's standings and how far you are from the trader above you. Your trade confirmations show your gap to the next rival in real time.

## Promotion & relegation

At the end of every season:

* 🔼 The **top 5** of each group **promote** to the next league up
* 🔽 The **bottom 5** **relegate** one league down (Bronze can't drop; Cold-Pressed can't climb higher)
* Everyone is regrouped into fresh groups of 30 at their new league
* Season Juice resets to zero — a clean race every 28 days
* Seasonal badges (Climber ⬆️, Cold-Pressed Finisher 🥶, Season Champion 👑) are awarded

Your **spendable balance and lifetime Juice never reset** — only the season race does.

{% hint style="info" %}
**Why groups of 30?** One whale can't demoralize the whole platform. A huge trader dominates one group for one season, then promotes up and out — into leagues where the competition is other whales. Meanwhile your race is always against traders at your own level.
{% endhint %}

## Leagues vs. reward epochs

Leagues are the **status game** (28-day seasons, promotion, badges, bragging rights). [Reward epochs](/juicebot/juice-rewards/reward-epochs.md) are the **money** (14-day cycles, claimable SOL/ETH/BNB). One season = exactly two epochs, so every second claim day is also promotion day.
