Fair Play & Anti-Abuse
The Juice system is designed so that gaming it always loses money. Here's how — published openly, because the math is the defense.
Last updated
The Juice system is designed so that gaming it always loses money. Here's how — published openly, because the math is the defense.
We publish how our anti-abuse design works because it doesn't rely on secrecy — it relies on arithmetic.
Nobody can ever be paid more than 90% of the trading fees they personally paid in an epoch. Zero fees means zero payout.
That single rule makes every farming strategy unprofitable by construction:
Wash trading — churning trades to farm Juice costs full fees and returns at most 90% of them. Every cycle loses money, no matter what multipliers are stacked.
Bot armies — a thousand accounts doing free actions (check-ins, quests) earn points but pay no fees, so their payout cap is $0. They get nothing, and their share flows back to real traders.
Points without trading — Juice from bonuses and badges boosts your league rank and your share weight, but the money always requires real, fee-paying trading underneath.
Honest traders never come near the cap. It exists purely so that the rewards pool flows to the people who actually generate it.
Beyond the math, awards and referral activations can be blocked or reversed when abuse checks fail, including:
Self-referrals, and referrer/referee accounts sharing wallet or staking addresses
Accounts under an active integrity hold
Manufactured or manipulated activity flagged by monitoring
Confirmed abuse can result in point clawbacks, badge revocation, and forfeiture of rewards.
Juice Points have no cash value outside the JuiceBot rewards program, are non-transferable, and may be adjusted in cases of abuse. See the Disclaimer & TOS.
The goal is simple: points should reflect legitimate trading, staking, referrals, achievements, and competition results — so the traders who make JuiceBot work are the ones who get paid.
Last updated